57#ifndef vtkImageTracerWidget_h
58#define vtkImageTracerWidget_h
61#include "vtkInteractionWidgetsModule.h"
77#define VTK_ITW_PROJECTION_YZ 0
78#define VTK_ITW_PROJECTION_XZ 1
79#define VTK_ITW_PROJECTION_XY 2
80#define VTK_ITW_SNAP_CELLS 0
81#define VTK_ITW_SNAP_POINTS 1
102 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
296 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
abstract API for pickers that can pick an instance of vtkProp
represents an object (geometry & properties) in a rendered scene
object to represent cell connectivity
ray-cast cell picker for all kinds of Prop3Ds
dynamic, self-adjusting array of float
create 2D glyphs represented by vtkPolyData
a simple class to control print indentation
represent and manipulate 3D points
concrete dataset represents vertices, lines, polygons, and triangle strips
pick an actor/prop using graphics hardware
abstract superclass for all actors, volumes and annotations
represent surface properties of a geometric object
#define VTK_SIZEHINT(...)