VTK  9.2.6
vtkActorCollection.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkActorCollection.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
26
27#ifndef vtkActorCollection_h
28#define vtkActorCollection_h
29
30#include "vtkActor.h" // For inline methods
31#include "vtkPropCollection.h"
32#include "vtkRenderingCoreModule.h" // For export macro
33
34class vtkProperty;
35
36class VTKRENDERINGCORE_EXPORT vtkActorCollection : public vtkPropCollection
37{
38public:
41 void PrintSelf(ostream& os, vtkIndent indent) override;
42
46 void AddItem(vtkActor* a);
47
52
57
59
67
72
78 {
79 return static_cast<vtkActor*>(this->GetNextItemAsObject(cookie));
80 }
81
82protected:
83 vtkActorCollection() = default;
84 ~vtkActorCollection() override = default;
85
86private:
87 // hide the standard AddItem from the user and the compiler.
88 void AddItem(vtkObject* o) { this->vtkCollection::AddItem(o); }
89 void AddItem(vtkProp* o) { this->vtkPropCollection::AddItem(o); }
90
91private:
92 vtkActorCollection(const vtkActorCollection&) = delete;
93 void operator=(const vtkActorCollection&) = delete;
94};
95
97{
99}
100
102{
103 return static_cast<vtkActor*>(this->GetNextItemAsObject());
104}
105
107{
108 if (this->Bottom == nullptr)
109 {
110 return nullptr;
111 }
112 else
113 {
114 return static_cast<vtkActor*>(this->Bottom->Item);
115 }
116}
117
119{
120 return this->GetNextActor();
121}
122
124{
125 return this->GetLastActor();
126}
127
128#endif
static vtkActorCollection * New()
void AddItem(vtkActor *a)
Add an actor to the bottom of the list.
vtkActor * GetNextItem()
Access routines that are provided for compatibility with previous version of VTK.
vtkActorCollection()=default
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ApplyProperties(vtkProperty *p)
Apply properties to all actors in this collection.
vtkActor * GetNextActor()
Get the next actor in the list.
vtkActor * GetLastActor()
Get the last actor in the list.
~vtkActorCollection() override=default
vtkActor * GetLastItem()
Access routines that are provided for compatibility with previous version of VTK.
vtkActor * GetNextActor(vtkCollectionSimpleIterator &cookie)
Reentrant safe way to get an object in a collection.
represents an object (geometry & properties) in a rendered scene
Definition vtkActor.h:46
vtkCollectionElement * Bottom
void AddItem(vtkObject *)
Add an object to the bottom of the list.
vtkObject * GetNextItemAsObject()
Get the next item in the collection.
a simple class to control print indentation
Definition vtkIndent.h:34
vtkPropCollection()=default
void AddItem(vtkProp *a)
Add a Prop to the bottom of the list.
abstract superclass for all actors, volumes and annotations
Definition vtkProp.h:51
represent surface properties of a geometric object
Definition vtkProperty.h:62
void * vtkCollectionSimpleIterator