VTK  9.2.6
vtkLODActor.h
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1/*=========================================================================
2
3 Program: Visualization Toolkit
4 Module: vtkLODActor.h
5
6 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
7 All rights reserved.
8 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
9
10 This software is distributed WITHOUT ANY WARRANTY; without even
11 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
12 PURPOSE. See the above copyright notice for more information.
13
14=========================================================================*/
55
56#ifndef vtkLODActor_h
57#define vtkLODActor_h
58
59#include "vtkActor.h"
60#include "vtkRenderingLODModule.h" // For export macro
61
62class vtkMapper;
66class vtkRenderer;
67class vtkViewport;
68class vtkWindow;
69
70class VTKRENDERINGLOD_EXPORT vtkLODActor : public vtkActor
71{
72public:
73 vtkTypeMacro(vtkLODActor, vtkActor);
74 void PrintSelf(ostream& os, vtkIndent indent) override;
75
81 static vtkLODActor* New();
82
87 void Render(vtkRenderer*, vtkMapper*) override;
88
95
100 void AddLODMapper(vtkMapper* mapper);
101
103
113
115
118 vtkGetMacro(NumberOfCloudPoints, int);
119 vtkSetMacro(NumberOfCloudPoints, int);
121
123
127 vtkGetObjectMacro(LODMappers, vtkMapperCollection);
129
133 void Modified() override;
134
138 void ShallowCopy(vtkProp* prop) override;
139
140protected:
142 ~vtkLODActor() override;
143
146
147 // We can create our own LOD filters. The default is to use a
148 //
153
156
157 virtual void CreateOwnLODs();
158 virtual void UpdateOwnLODs();
159 virtual void DeleteOwnLODs();
160
161private:
162 vtkLODActor(const vtkLODActor&) = delete;
163 void operator=(const vtkLODActor&) = delete;
164};
165
166#endif
a simple class to control print indentation
Definition vtkIndent.h:34
virtual void SetMediumResFilter(vtkPolyDataAlgorithm *)
You may plug in your own filters to decimate/subsample the input.
void Render(vtkRenderer *, vtkMapper *) override
This causes the actor to be rendered.
virtual void DeleteOwnLODs()
virtual void UpdateOwnLODs()
void ReleaseGraphicsResources(vtkWindow *) override
Release any graphics resources that are being consumed by this actor.
~vtkLODActor() override
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void ShallowCopy(vtkProp *prop) override
Shallow copy of an LOD actor.
vtkPolyDataMapper * MediumMapper
vtkTimeStamp BuildTime
vtkActor * Device
vtkMapperCollection * LODMappers
vtkPolyDataAlgorithm * MediumResFilter
void AddLODMapper(vtkMapper *mapper)
Add another level of detail.
vtkPolyDataAlgorithm * LowResFilter
vtkPolyDataMapper * LowMapper
int NumberOfCloudPoints
static vtkLODActor * New()
Creates a vtkLODActor with the following defaults: origin(0,0,0) position=(0,0,0) scale=(1,...
void Modified() override
When this objects gets modified, this method also modifies the object.
virtual void SetLowResFilter(vtkPolyDataAlgorithm *)
You may plug in your own filters to decimate/subsample the input.
virtual void CreateOwnLODs()
an ordered list of mappers
abstract class specifies interface to map data to graphics primitives
Definition vtkMapper.h:82
Superclass for algorithms that produce only polydata as output.
map vtkPolyData to graphics primitives
abstract specification for renderers
Definition vtkRenderer.h:67
record modification and/or execution time
abstract specification for Viewports
Definition vtkViewport.h:50
window superclass for vtkRenderWindow
Definition vtkWindow.h:39