32#include "vtkCommonMathModule.h"
80 this->
DeepCopy(*this->Element, elements);
92 static void Zero(
double elements[16]);
119 static void Invert(
const double inElements[16],
double outElements[16]);
130 static void Transpose(
const double inElements[16],
double outElements[16]);
161 static void MultiplyPoint(
const double elements[16],
const float in[4],
float out[4]);
162 static void MultiplyPoint(
const double elements[16],
const double in[4],
double out[4]);
188 static void Multiply4x4(
const double a[16],
const double b[16],
double c[16]);
189 static void Multiply4x4(
const double a[16],
const double b[16],
float c[16]);
190 static void MultiplyAndTranspose4x4(
const double a[16],
const double b[16],
float c[16]);
200 static void Adjoint(
const double inElements[16],
double outElements[16]);
216 double GetElement(
int i,
int j)
const {
return this->Element[i][j]; }
226 const double*
GetData()
const {
return *this->Element; }
246 for (
int i = 0; i < 16; i += 4)
248 for (
int j = 0; j < 4; j++)
251 a[i + 0] * b[j + 0] + a[i + 1] * b[j + 4] + a[i + 2] * b[j + 8] + a[i + 3] * b[j + 12];
255 for (
int k = 0; k < 16; k++)
265 for (
int i = 0; i < 16; i += 4)
267 for (
int j = 0; j < 4; j++)
270 a[i + 0] * b[j + 0] + a[i + 1] * b[j + 4] + a[i + 2] * b[j + 8] + a[i + 3] * b[j + 12];
278 const double a[16],
const double b[16],
float c[16])
280 for (
int i = 0; i < 4; i++)
282 for (
int j = 0; j < 4; j++)
285 c[i + j * 4] = a[it4 + 0] * b[j + 0] + a[it4 + 1] * b[j + 4] + a[it4 + 2] * b[j + 8] +
286 a[it4 + 3] * b[j + 12];
300 if (this->
Element[i][j] != value)
311 return M[0] == 1.0 && M[1] == 0.0 && M[2] == 0.0 && M[3] == 0.0 && M[4] == 0.0 && M[5] == 1.0 &&
312 M[6] == 0.0 && M[7] == 0.0 && M[8] == 0.0 && M[9] == 0.0 && M[10] == 1.0 && M[11] == 0.0 &&
313 M[12] == 0.0 && M[13] == 0.0 && M[14] == 0.0 && M[15] == 1.0;
a simple class to control print indentation
represent and manipulate 4x4 transformation matrices
static void Transpose(const double inElements[16], double outElements[16])
static double Determinant(const double elements[16])
void DeepCopy(const vtkMatrix4x4 *source)
Set the elements of the matrix to the same values as the elements of the given source matrix.
static vtkMatrix4x4 * New()
Construct a 4x4 identity matrix.
void DeepCopy(const double elements[16])
Non-static member function.
double GetElement(int i, int j) const
Returns the element i,j from the matrix.
static void MatrixFromRotation(double angle, double x, double y, double z, double matrix[16])
Construct a matrix from a rotation.
double * MultiplyDoublePoint(const double in[4])
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
static void Multiply4x4(const vtkMatrix4x4 *a, const vtkMatrix4x4 *b, vtkMatrix4x4 *c)
Multiplies matrices a and b and stores the result in c.
void MultiplyPoint(const double in[4], double out[4])
static void Adjoint(const double inElements[16], double outElements[16])
void MultiplyPoint(const float in[4], float out[4])
Multiply a homogeneous coordinate by this matrix, i.e.
void Adjoint(const vtkMatrix4x4 *in, vtkMatrix4x4 *out)
Compute adjoint of the matrix and put it into out.
void Identity()
Set equal to Identity matrix.
static void MatrixFromRotation(double angle, double x, double y, double z, vtkMatrix4x4 *result)
Construct a matrix from a rotation.
double Determinant()
Compute the determinant of the matrix and return it.
void SetElement(int i, int j, double value)
Sets the element i,j in the matrix.
static void DeepCopy(double destination[16], const vtkMatrix4x4 *source)
Set the elements of the given destination buffer to the same values as the elements of the given sour...
void Zero()
Set all of the elements to zero.
double * GetData()
Returns the raw double array holding the matrix.
double Element[4][4]
The internal data is public for historical reasons. Do not use!
static void MultiplyAndTranspose4x4(const double a[16], const double b[16], float c[16])
Multiplies matrices a and b and stores the result in c.
static void DeepCopy(double destination[16], const double source[16])
Copies the given source buffer to the given destination buffer.
static void Invert(const double inElements[16], double outElements[16])
static void Invert(const vtkMatrix4x4 *in, vtkMatrix4x4 *out)
Matrix Inversion (adapted from Richard Carling in "Graphics Gems," Academic Press,...
static void PoseToMatrix(double pos[3], double ori[4], vtkMatrix4x4 *mat)
Given an orientation and position this function will fill in a matrix representing the transformation...
float * MultiplyPoint(const float in[4])
For use in Java or Python.
double * MultiplyPoint(const double in[4])
float * MultiplyFloatPoint(const float in[4])
static void Identity(double elements[16])
static void MultiplyPoint(const double elements[16], const double in[4], double out[4])
static void Zero(double elements[16])
static void Transpose(const vtkMatrix4x4 *in, vtkMatrix4x4 *out)
Transpose the matrix and put it into out.
const double * GetData() const
Returns the raw double array holding the matrix.
~vtkMatrix4x4() override=default
static void MultiplyPoint(const double elements[16], const float in[4], float out[4])
bool IsIdentity()
Returns true if this matrix is equal to the identity matrix.
virtual void Modified()
Update the modification time for this object.
boost::graph_traits< vtkGraph * >::vertex_descriptor source(boost::graph_traits< vtkGraph * >::edge_descriptor e, vtkGraph *)
#define VTK_SIZEHINT(...)