108#ifndef vtkImagePlaneWidget_h
109#define vtkImagePlaneWidget_h
111#include "vtkInteractionWidgetsModule.h"
131#define VTK_NEAREST_RESLICE 0
132#define VTK_LINEAR_RESLICE 1
133#define VTK_CUBIC_RESLICE 2
136#define VTK_IMAGE_PLANE_WIDGET_MAX_TEXTBUFF 128
157 double xmin,
double xmax,
double ymin,
double ymax,
double zmin,
double zmax)
override
597 vtkObject*
object,
unsigned long event,
void* clientdata,
void* calldata);
659 void Push(
double* p1,
double* p2);
660 void Spin(
double* p1,
double* p2);
661 void Rotate(
double* p1,
double* p2,
double* vpn);
662 void Scale(
double* p1,
double* p2,
int X,
int Y);
abstract API for pickers that can pick an instance of vtkProp
represents an object (geometry & properties) in a rendered scene
Proxy object to connect input/output ports.
map vtkDataSet and derived classes to graphics primitives
topologically and geometrically regular array of data
map the input image through a lookup table
Reslices a volume along a new set of axes.
a simple class to control print indentation
map scalar values into colors via a lookup table
represent and manipulate 4x4 transformation matrices
abstract base class for most VTK objects
create an array of quadrilaterals located in a plane
represent and manipulate 3D points
Superclass for algorithms that produce only polydata as output.
concrete dataset represents vertices, lines, polygons, and triangle strips
represent surface properties of a geometric object
An actor that displays text.
represent text properties.
handles properties associated with a texture map
#define VTK_SIZEHINT(...)