96#include "vtkRenderingCoreModule.h"
a simple class to control print indentation
void SetKeyLightAngle(double elevation, double azimuth)
Get/Set the position of the key, fill, and back lights using angular methods.
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
void SetBackLightAngle(double elevation, double azimuth)
void SetBackLightElevation(double x)
void AddLightsToRenderer(vtkRenderer *renderer)
Add lights to, or remove lights from, a renderer.
void SetBackLightAzimuth(double x)
virtual double * GetFillLightAngle()
static const char * GetStringFromSubType(int type)
Helper method to go from a enum subtype to a string subtype.
double GetBackLightAzimuth()
void SetFillLightAngle(double angle[2])
void SetBackLightAngle(double angle[2])
void DeepCopy(vtkLightKit *kit)
double GetKeyLightElevation()
void SetKeyLightAngle(double angle[2])
void InitializeWarmthFunctions()
void SetKeyLightElevation(double x)
virtual double * GetBackLightAngle()
void SetKeyLightAzimuth(double x)
static vtkLightKit * New()
void WarmthToRGBI(double w, double rgb[3], double &i)
double GetFillLightElevation()
double GetKeyLightAzimuth()
void RemoveLightsFromRenderer(vtkRenderer *renderer)
Add lights to, or remove lights from, a renderer.
double GetFillLightAzimuth()
void SetFillLightAzimuth(double x)
void Modified() override
Update the modification time for this object.
vtkTypeBool MaintainLuminance
vtkPiecewiseFunction * WarmthFunction[4]
static const char * GetStringFromType(int type)
Helper method to go from a enum type to a string type.
void SetFillLightAngle(double elevation, double azimuth)
virtual double * GetKeyLightAngle()
static LightKitSubType GetSubType(LightKitType type, int i)
Return the possible subtype from a given type.
static const char * GetShortStringFromSubType(int subtype)
Helper method to go from a enum subtype to a string subtype The difference from GetStringFromSubType ...
void SetFillLightElevation(double x)
void WarmthToRGB(double w, double rgb[3])
double GetBackLightElevation()
double WarmthToIntensity(double w)
a virtual light for 3D rendering
Defines a 1D piecewise function.
abstract specification for renderers