29#ifndef vtkImageMapper3D_h
30#define vtkImageMapper3D_h
33#include "vtkRenderingCoreModule.h"
34#include "vtkThreads.h"
46class vtkImageToImageMapper3DFriendship;
189 double originy,
double spacingx,
double spacingy);
197 int& xsize,
int& ysize,
int& bytesPerPixel,
bool& reuseTexture,
bool& reuseData);
213 const int extent[6],
int& xdim,
int& ydim,
int imageSize[2],
int textureSize[2]);
general representation of visualization data
abstract class to specify dataset behavior
topologically and geometrically regular array of data
virtual void GetSlicePlaneInDataCoords(vtkMatrix4x4 *propMatrix, double plane[4])
Get the plane as a homogeneous 4-vector that gives the plane equation coefficients.
virtual void ComputeTextureSize(const int extent[6], int &xdim, int &ydim, int imageSize[2], int textureSize[2])
Given an extent that describes a slice (it must have unit thickness in one of the three directions),...
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
friend class vtkImageToImageMapper3DFriendship
vtkDataSet * GetDataSetInput()
The input data for this mapper.
static void CheckerboardRGBA(unsigned char *data, int xsize, int ysize, double originx, double originy, double spacingx, double spacingy)
Checkerboard the alpha component of an RGBA image.
vtkScalarsToColors * DefaultLookupTable
vtkMultiThreader * Threader
vtkImageData * GetInput()
The input data for this mapper.
vtkImageSlice * GetCurrentProp()
Get the vtkImage prop associated with this mapper, or zero if none.
unsigned char * MakeTextureData(vtkImageProperty *property, vtkImageData *input, int extent[6], int &xsize, int &ysize, int &bytesPerPixel, bool &reuseTexture, bool &reuseData)
Perform window/level and color mapping operations to produce unsigned char data that can be used as a...
int FillOutputPortInformation(int port, vtkInformation *info) override
See algorithm for more info.
vtkTypeBool SliceFacesCamera
void GetBackgroundColor(vtkImageProperty *property, double color[4])
Get the background color, by using the first color in the supplied lookup table, or black if there is...
vtkDataObject * GetDataObjectInput()
The input data for this mapper.
virtual void Render(vtkRenderer *renderer, vtkImageSlice *prop)=0
This should only be called by the renderer.
vtkRenderer * GetCurrentRenderer()
Get the renderer associated with this mapper, or zero if none.
virtual void GetIndexBounds(double extent[6])=0
void ReleaseGraphicsResources(vtkWindow *) override=0
Release any graphics resources that are being consumed by this mapper.
void MakeTextureGeometry(const int extent[6], double coords[12], double tcoords[8])
Compute the coordinates and texture coordinates for the image, given an extent that describes a singl...
~vtkImageMapper3D() override
void SetInputData(vtkImageData *input)
The input data for this mapper.
vtkTypeBool ProcessRequest(vtkInformation *request, vtkInformationVector **inInfo, vtkInformationVector *outInfo) override
Handle requests from the pipeline executive.
int FillInputPortInformation(int port, vtkInformation *info) override
See algorithm for more info.
vtkTypeBool SliceAtFocalPoint
vtkMatrix4x4 * GetDataToWorldMatrix()
Get the data-to-world matrix for this mapper, according to the assembly path for its prop.
represents an image in a 3D scene
a simple class to control print indentation
map scalar values into colors via a lookup table
represent and manipulate 4x4 transformation matrices
A class for performing multithreaded execution.
perform various plane computations
represent and manipulate 3D points
represents an 3D object for placement in a rendered scene
abstract specification for renderers
Superclass for mapping scalar values to colors.
window superclass for vtkRenderWindow