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SoToVRMLAction.h
1#ifndef COIN_SOTOVRMLACTION_H
2#define COIN_SOTOVRMLACTION_H
3
4/**************************************************************************\
5 *
6 * This file is part of the Coin 3D visualization library.
7 * Copyright (C) 1998-2007 by Systems in Motion. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU General Public License
11 * ("GPL") version 2 as published by the Free Software Foundation.
12 * See the file LICENSE.GPL at the root directory of this source
13 * distribution for additional information about the GNU GPL.
14 *
15 * For using Coin with software that can not be combined with the GNU
16 * GPL, and for taking advantage of the additional benefits of our
17 * support services, please contact Systems in Motion about acquiring
18 * a Coin Professional Edition License.
19 *
20 * See http://www.coin3d.org/ for more information.
21 *
22 * Systems in Motion, Postboks 1283, Pirsenteret, 7462 Trondheim, NORWAY.
23 * http://www.sim.no/ sales@sim.no coin-support@coin3d.org
24 *
25\**************************************************************************/
26
27#include <Inventor/actions/SoAction.h>
28#include <Inventor/actions/SoSubAction.h>
29
30
31class COIN_DLL_API SoToVRMLAction : public SoAction {
32 typedef SoAction inherited;
33
34 SO_ACTION_HEADER(SoToVRMLAction);
35
36public:
37 SoToVRMLAction(void);
38 virtual ~SoToVRMLAction();
39
40 static void initClass(void);
41
42 virtual void apply(SoNode * node);
43 virtual void apply(SoPath * path);
44 virtual void apply(const SoPathList & pathlist, SbBool obeysrules = FALSE);
45
46 SoNode * getVRMLSceneGraph(void) const;
47
48 void expandSoFile(SbBool flag);
49 SbBool areSoFileExpanded(void) const;
50
51 void setUrlName(const SbString name);
52 SbString getUrlName(void) const;
53
54 void writeTexCoords(SbBool flag);
55 SbBool areTexCoordWritten(void) const;
56
57 void expandTexture2Node(SbBool flag);
58 SbBool areTexture2NodeExpanded(void) const;
59
60 void keepUnknownNodes(SbBool flag);
61 SbBool areUnknownNodeKept(void) const;
62
63 void convertInlineNodes(SbBool flag);
64 SbBool doConvertInlineNodes(void) const;
65
66 void conditionalConversion(SbBool flag);
67 SbBool doConditionalConversion(void) const;
68
69 void setVerbosity(SbBool flag);
70 SbBool isVerbose(void) const;
71
72protected:
73 virtual void beginTraversal(SoNode * node);
74
75private:
76 class SoToVRMLActionP * pimpl;
77 friend class SoToVRMLActionP;
78};
79
80#endif // !COIN_SOTOVRMLACTION_H
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:42
static void initClass(void)
Definition SoAction.cpp:392
SoAction(void)
Definition SoAction.cpp:357
virtual void beginTraversal(SoNode *node)
Definition SoAction.cpp:1208
virtual void apply(SoNode *root)
Definition SoAction.cpp:476
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:47
The SoPathList class is a container for pointers to SoPath objects.
Definition SoPathList.h:31
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
SoToVRMLAction(void)
Definition SoToVRMLAction.cpp:233

Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.

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