1#ifndef COIN_SBSPHEREPLANEPROJECTOR_H
2#define COIN_SBSPHEREPLANEPROJECTOR_H
27#include <Inventor/projectors/SbSphereSectionProjector.h>
34 const SbBool orienttoeye = TRUE);
36 const float edgetol = 0.9f,
37 const SbBool orienttoeye = TRUE);
46 const SbVec3f & point2,
const SbBool tol2);
SbProjector(void)
Definition SbProjector.cpp:100
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:33
SbSpherePlaneProjector(const float edgetol=0.9f, const SbBool orienttoeye=1)
Definition SbSpherePlaneProjector.cpp:48
virtual SbProjector * copy(void) const
Definition SbSphereSectionProjector.cpp:98
SbSphereSectionProjector(const float edgetol=0.9f, const SbBool orienttoeye=1)
Definition SbSphereSectionProjector.cpp:74
virtual SbRotation getRotation(const SbVec3f &point1, const SbVec3f &point2)
Definition SbSphereSectionProjector.cpp:137
virtual SbVec3f project(const SbVec2f &point)
Definition SbSphereSectionProjector.cpp:105
The SbSphere class is a representation of a sphere.
Definition SbSphere.h:33
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:36
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:37
Copyright © 1998-2007 by Systems in Motion AS. All rights reserved.
Generated on Thu Jan 16 2025 for Coin by Doxygen. 1.13.2