1#ifndef COIN_SBPROJECTOR_H
2#define COIN_SBPROJECTOR_H
36#include <Inventor/SbVec3f.h>
37#include <Inventor/SbLine.h>
38#include <Inventor/SbMatrix.h>
39#include <Inventor/SbViewVolume.h>
The SbLine class represents a line in 3D space.
Definition SbLine.h:41
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
virtual SbBool tryProject(const SbVec2f &point, const float epsilon, SbVec3f &result)
Definition SbProjector.cpp:268
virtual void setViewVolume(const SbViewVolume &vol)
Definition SbProjector.cpp:123
const SbMatrix & getWorkingSpace(void) const
Definition SbProjector.cpp:156
SbMatrix workingToWorld
Definition SbProjector.h:61
float findVanishingDistance(void) const
Definition SbProjector.cpp:188
virtual ~SbProjector()
Definition SbProjector.h:56
virtual SbVec3f project(const SbVec2f &point)=0
SbMatrix worldToWorking
Definition SbProjector.h:61
const SbViewVolume & getViewVolume(void) const
Definition SbProjector.cpp:134
SbBool verifyProjection(const SbVec3f &projpt) const
Definition SbProjector.cpp:236
virtual void setWorkingSpace(const SbMatrix &space)
Definition SbProjector.cpp:144
SbProjector(void)
Definition SbProjector.cpp:111
virtual SbProjector * copy(void) const =0
SbViewVolume viewVol
Definition SbProjector.h:60
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SbViewVolume class is a viewing volume in 3D space.
Definition SbViewVolume.h:50