1#ifndef COIN_SOCACHEHINTELEMENT_H
2#define COIN_SOCACHEHINTELEMENT_H
36#include <Inventor/elements/SoSubElement.h>
38class SoCacheHintElementP;
54 virtual void init(SoState * state);
55 virtual void push(SoState * state);
56 virtual void pop(SoState * state,
const SoElement * prevtopelement);
61 static void set(SoState * state,
SoNode * node,
63 const float gfxvalue);
64 static void get(SoState * state,
float & memvalue,
float & gfxvalue);
68 SoCacheHintElementP * pimpl;
static void get(SoState *state, float &memvalue, float &gfxvalue)
FIXME: write doc.
Definition SoCacheHintElement.cpp:171
SoCacheHintElement(void)
Definition SoCacheHintElement.cpp:78
static void set(SoState *state, SoNode *node, const float memvalue, const float gfxvalue)
FIXME: write doc.
Definition SoCacheHintElement.cpp:151
SoElement(void)
Definition SoElement.cpp:534
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
static void initClass(void)
Definition SoElement.cpp:507
virtual SoElement * copyMatchInfo(void) const =0
virtual void init(SoState *state)
Definition SoElement.cpp:553
virtual void push(SoState *state)
Definition SoElement.cpp:570
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56