33#ifndef COIN_SOVRMLTEXTURETRANSFORM_H
34#define COIN_SOVRMLTEXTURETRANSFORM_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/nodes/SoNode.h>
38#include <Inventor/fields/SoSFVec2f.h>
39#include <Inventor/fields/SoSFFloat.h>
67 void makeMatrix(
SbMatrix & mat)
const;
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
SoNode(void)
Definition SoNode.cpp:417
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1102
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
The SoSFVec2f class is a container for an SbVec2f vector.
Definition SoSFVec2f.h:40
SoVRMLTextureTransform(void)
Definition TextureTransform.cpp:152
SoSFVec2f center
Definition SoVRMLTextureTransform.h:55
SoSFFloat rotation
Definition SoVRMLTextureTransform.h:53
SoSFVec2f translation
Definition SoVRMLTextureTransform.h:52
SoSFVec2f scale
Definition SoVRMLTextureTransform.h:54