1#ifndef COIN_SORAYPICKACTION_H
2#define COIN_SORAYPICKACTION_H
36#include <Inventor/actions/SoPickAction.h>
48class SoRayPickActionP;
62 void setRadius(
const float radiusinpixels);
65 float neardistance = -1.0,
66 float fardistance = -1.0);
79 SbBool & front)
const;
83 SbBool
intersect(
const SbBox3f & box,
const SbBool usefullviewvolume = TRUE);
85 const SbBool usefullviewvolume = TRUE);
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbLine class represents a line in 3D space.
Definition SbLine.h:41
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
Definition SbPimplPtr.h:55
The SbVec2f class is a 2 dimensional vector with floating point coordinates.
Definition SbVec2f.h:49
The SbVec2s class is a 2 dimensional vector with short integer coordinates.
Definition SbVec2s.h:51
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SbViewVolume class is a viewing volume in 3D space.
Definition SbViewVolume.h:50
The SbViewportRegion class is a viewport within a full window.
Definition SbViewportRegion.h:40
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
virtual void beginTraversal(SoNode *node)
Definition SoPickAction.cpp:136
SoPickAction(const SbViewportRegion &viewportregion)
Definition SoPickAction.cpp:101
static void initClass(void)
Definition SoPickAction.cpp:86
The SoPickedPointList class is a container for pointers to SoPickedPoint objects.
Definition SoPickedPointList.h:40
The SoPickedPoint class is used for specifying picked points.
Definition SoPickedPoint.h:48
SbBool intersect(const SbVec3f &v0, const SbVec3f &v1, const SbVec3f &v2, SbVec3f &intersection, SbVec3f &barycentric, SbBool &front) const
Definition SoRayPickAction.cpp:603
SbBool isBetweenPlanes(const SbVec3f &intersection) const
Definition SoRayPickAction.cpp:996
const SbLine & getLine(void)
Definition SoRayPickAction.cpp:987
SoRayPickAction(const SbViewportRegion &viewportregion)
Definition SoRayPickAction.cpp:263
const SoPickedPointList & getPickedPointList(void) const
Definition SoRayPickAction.cpp:434
SoPickedPoint * getPickedPoint(const int index=0) const
Definition SoRayPickAction.cpp:476
SbBool isPickAll(void) const
Definition SoRayPickAction.cpp:425
void setRadius(const float radiusinpixels)
Definition SoRayPickAction.cpp:327
void setNormalizedPoint(const SbVec2f &normpoint)
Definition SoRayPickAction.cpp:308
void setPoint(const SbVec2s &viewportPoint)
Definition SoRayPickAction.cpp:291
void setObjectSpace(void)
Definition SoRayPickAction.cpp:580
const SbViewVolume & getViewVolume(void)
Definition SoRayPickAction.cpp:934
void setPickAll(const SbBool flag)
Definition SoRayPickAction.cpp:412
void computeWorldSpaceRay(void)
Definition SoRayPickAction.cpp:489
SoPickedPoint * addIntersection(const SbVec3f &objectspacepoint, SbBool frontpick=TRUE)
Definition SoRayPickAction.cpp:1010
void setRay(const SbVec3f &start, const SbVec3f &direction, float neardistance=-1.0, float fardistance=-1.0)
Definition SoRayPickAction.cpp:350
float getRadius(void) const
Definition SoRayPickAction.cpp:337
SbBool hasWorldSpaceRay(void) const
Definition SoRayPickAction.cpp:571
void reset(void)
Definition SoRayPickAction.cpp:1045