1#ifndef COIN_SOGLENVIRONMENTELEMENT_H
2#define COIN_SOGLENVIRONMENTELEMENT_H
36#include <Inventor/elements/SoEnvironmentElement.h>
38class COIN_DLL_API SoGLEnvironmentElement :
public SoEnvironmentElement {
39 typedef SoEnvironmentElement inherited;
41 SO_ELEMENT_HEADER(SoGLEnvironmentElement);
45 virtual ~SoGLEnvironmentElement();
48 virtual void init(SoState * state);
49 virtual void pop(SoState * state,
54 virtual void setElt(SoState *
const state,
63 void updategl(SoState *
const state);
The SbColor class contains the red, green and blue components which make up a color value.
Definition SbColor.h:39
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoElement(void)
Definition SoElement.cpp:534
virtual void pop(SoState *state, const SoElement *prevTopElement)
Definition SoElement.cpp:585
virtual void init(SoState *state)
Definition SoEnvironmentElement.cpp:281
SbColor ambientColor
Definition SoEnvironmentElement.h:96
SbColor fogColor
Definition SoEnvironmentElement.h:99
static void initClass(void)
Definition SoEnvironmentElement.cpp:104
float ambientIntensity
Definition SoEnvironmentElement.h:95
float fogVisibility
Definition SoEnvironmentElement.h:100
virtual void setElt(SoState *const state, const float ambientIntensity, const SbColor &ambientColor, const SbVec3f &attenuation, const int32_t fogType, const SbColor &fogColor, const float fogVisibility, const float fogNear)
FIXME: doc.
Definition SoEnvironmentElement.cpp:290
SbVec3f attenuation
Definition SoEnvironmentElement.h:97
float fogStart
Definition SoEnvironmentElement.h:101
int32_t fogType
Definition SoEnvironmentElement.h:98