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SoVRMLBox.h
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32
33#ifndef COIN_SOVRMLBOX_H
34#define COIN_SOVRMLBOX_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38#include <Inventor/fields/SoSFVec3f.h>
39
40class COIN_DLL_API SoVRMLBox : public SoVRMLGeometry
41{
42 typedef SoVRMLGeometry inherited;
43 SO_NODE_HEADER(SoVRMLBox);
44
45public:
46 static void initClass(void);
47 SoVRMLBox(void);
48
50
51 virtual void GLRender(SoGLRenderAction * action);
52 virtual void rayPick(SoRayPickAction * action);
53 virtual void getPrimitiveCount( SoGetPrimitiveCountAction * action );
54
55protected:
56 virtual ~SoVRMLBox();
57
58 virtual void generatePrimitives( SoAction * action );
59 virtual void computeBBox( SoAction * action, SbBox3f & box,
60 SbVec3f & center );
61}; // class SoVRMLBox
62
63#endif // ! COIN_SOVRMLBOX_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:40
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:453
SoSFVec3f size
Definition SoVRMLBox.h:49
SoVRMLBox(void)
Definition Box.cpp:120
SoVRMLGeometry(void)
Definition Geometry.cpp:96
static void initClass(void)
Definition Geometry.cpp:88