◆ ~SoResetMatrixElement()
SoResetMatrixElement::~SoResetMatrixElement |
( |
void | | ) |
|
|
protectedvirtual |
◆ initClass()
void SoResetMatrixElement::initClass |
( |
void | | ) |
|
|
static |
Initialize relevant common data for all instances, like the type system.
◆ init()
void SoResetMatrixElement::init |
( |
SoState * | state | ) |
|
|
virtual |
This function initializes the element type in the given SoState. It is called for the first element of each enabled element type in SoState objects.
Reimplemented from SoElement.
◆ matches()
SbBool SoResetMatrixElement::matches |
( |
const SoElement * | element | ) |
const |
|
protectedvirtual |
This function returns TRUE
is the element matches another element (of the same class), with respect to cache validity.
If the application programmer's extension element has a matches() function, it should also have a copyMatchInfo() function.
Implements SoElement.
◆ copyMatchInfo()
SoElement * SoResetMatrixElement::copyMatchInfo |
( |
void | | ) |
const |
|
protectedvirtual |
This function creates a copy of the element that contains enough information to enable the matches() function to work.
Used to help with scene graph traversal caching operations.
Implements SoElement.
The documentation for this class was generated from the following files: