1#ifndef COIN_SOCOMPLEXITYELEMENT_H
2#define COIN_SOCOMPLEXITYELEMENT_H
36#include <Inventor/elements/SoFloatElement.h>
38class COIN_DLL_API SoComplexityElement :
public SoFloatElement {
39 typedef SoFloatElement inherited;
41 SO_ELEMENT_HEADER(SoComplexityElement);
45 virtual ~SoComplexityElement();
48 virtual void init(SoState * state);
50 static void set(SoState *
const state,
SoNode *
const node,
51 const float complexity);
53 static void set(SoState *
const state,
const float complexity);
54 static float get(SoState *
const state);
static float getDefault(void)
FIXME: write doc.
Definition SoComplexityElement.cpp:120
virtual void init(SoState *state)
Definition SoFloatElement.cpp:177
static void initClass(void)
Definition SoFloatElement.cpp:70
static float get(const int stackIndex, SoState *const state)
Definition SoFloatElement.cpp:153
static void set(const int stackIndex, SoState *const state, SoNode *const node, const float value)
Definition SoFloatElement.cpp:122
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56