1#ifndef COIN_SOTRANSPARENCYTYPE_H
2#define COIN_SOTRANSPARENCYTYPE_H
36#include <Inventor/fields/SoSFEnum.h>
37#include <Inventor/nodes/SoSubNode.h>
38#include <Inventor/actions/SoGLRenderAction.h>
57 SORTED_OBJECT_SORTED_TRIANGLE_ADD =
59 SORTED_OBJECT_SORTED_TRIANGLE_BLEND =
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
@ ADD
Definition SoGLRenderAction.h:63
@ SORTED_OBJECT_SORTED_TRIANGLE_ADD
Definition SoGLRenderAction.h:66
@ SCREEN_DOOR
Definition SoGLRenderAction.h:62
@ BLEND
Definition SoGLRenderAction.h:64
@ SORTED_OBJECT_BLEND
Definition SoGLRenderAction.h:64
@ SORTED_OBJECT_SORTED_TRIANGLE_BLEND
Definition SoGLRenderAction.h:67
@ DELAYED_ADD
Definition SoGLRenderAction.h:63
@ SORTED_OBJECT_ADD
Definition SoGLRenderAction.h:63
@ NONE
Definition SoGLRenderAction.h:68
@ DELAYED_BLEND
Definition SoGLRenderAction.h:64
SoNode(void)
Definition SoNode.cpp:417
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
SoSFEnum value
Definition SoTransparencyType.h:64
Type
Definition SoTransparencyType.h:49
SoTransparencyType(void)
Definition SoTransparencyType.cpp:101