1#ifndef COIN_SOINT32ELEMENT_H
2#define COIN_SOINT32ELEMENT_H
36#include <Inventor/elements/SoSubElement.h>
37#include <Inventor/system/inttypes.h>
39class COIN_DLL_API SoInt32Element :
public SoElement {
42 SO_ELEMENT_ABSTRACT_HEADER(SoInt32Element);
46 virtual ~SoInt32Element();
49 virtual void init(SoState * state);
54 virtual void print(FILE * file)
const;
56 static void set(
const int index, SoState *
const state,
57 SoNode *
const node,
const int32_t value);
58 static void set(
const int index, SoState *
const state,
60 static int32_t
get(
const int index, SoState *
const state);
61 virtual void setElt(int32_t value);
SoElement(void)
Definition SoElement.cpp:534
virtual SbBool matches(const SoElement *element) const =0
Definition SoElement.cpp:609
static void initClass(void)
Definition SoElement.cpp:507
virtual SoElement * copyMatchInfo(void) const =0
virtual void init(SoState *state)
Definition SoElement.cpp:553
virtual void print(FILE *file=stdout) const
Definition SoElement.cpp:595
static void set(const int index, SoState *const state, SoNode *const node, const int32_t value)
Definition SoInt32Element.cpp:126
int32_t data
Definition SoInt32Element.h:64
static int32_t get(const int index, SoState *const state)
Definition SoInt32Element.cpp:153
virtual void setElt(int32_t value)
Definition SoInt32Element.cpp:167
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56