1#ifndef COIN_SOSHININESSELEMENT_H
2#define COIN_SOSHININESSELEMENT_H
36#include <Inventor/elements/SoReplacedElement.h>
38class COIN_DLL_API SoShininessElement :
public SoReplacedElement {
39 typedef SoReplacedElement inherited;
41 SO_ELEMENT_HEADER(SoShininessElement);
45 virtual ~SoShininessElement();
48 virtual void init(SoState * state);
49 static void set(SoState *
const state,
SoNode *
const node,
50 const int32_t numvalues,
const float*
const values);
52 static const SoShininessElement *
getInstance(SoState *state);
54 int32_t
getNum(
void)
const;
55 float get(
const int index)
const;
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
static void initClass(void)
Definition SoReplacedElement.cpp:77
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:91
float get(const int index) const
FIXME: write doc.
Definition SoShininessElement.cpp:111
int32_t getNum(void) const
FIXME: write doc.
Definition SoShininessElement.cpp:103
static const SoShininessElement * getInstance(SoState *state)
FIXME: write doc.
Definition SoShininessElement.cpp:132
static void set(SoState *const state, SoNode *const node, const int32_t numvalues, const float *const values)
FIXME: write doc.
Definition SoShininessElement.cpp:86
const float * getArrayPtr(void) const
Definition SoShininessElement.cpp:121