Coin Logo Coin3D is Free Software,
published under the BSD 3-clause license.
https://coin3d.github.io
https://www.kongsberg.com/en/kogt/
SoVRMLCylinder.h
1/**************************************************************************\
2 * Copyright (c) Kongsberg Oil & Gas Technologies AS
3 * All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * Redistributions of source code must retain the above copyright notice,
10 * this list of conditions and the following disclaimer.
11 *
12 * Redistributions in binary form must reproduce the above copyright
13 * notice, this list of conditions and the following disclaimer in the
14 * documentation and/or other materials provided with the distribution.
15 *
16 * Neither the name of the copyright holder nor the names of its
17 * contributors may be used to endorse or promote products derived from
18 * this software without specific prior written permission.
19 *
20 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
21 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
22 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
23 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
24 * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
25 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
26 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
27 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
28 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
29 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
30 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
31\**************************************************************************/
32
33#ifndef COIN_SOVRMLCYLINDER_H
34#define COIN_SOVRMLCYLINDER_H
35
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38#include <Inventor/fields/SoSFFloat.h>
39#include <Inventor/fields/SoSFBool.h>
40
41class COIN_DLL_API SoVRMLCylinder : public SoVRMLGeometry
42{
43 typedef SoVRMLGeometry inherited;
44 SO_NODE_HEADER(SoVRMLCylinder);
45
46public:
47 static void initClass(void);
48 SoVRMLCylinder(void);
49
55
56 virtual void GLRender(SoGLRenderAction * action);
57 virtual void rayPick(SoRayPickAction * action);
58 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
59
60protected:
61 virtual ~SoVRMLCylinder();
62
63 virtual void generatePrimitives(SoAction * action);
64 virtual void computeBBox(SoAction * action, SbBox3f & box,
65 SbVec3f & center);
66
67}; // class SoVRMLCylinder
68
69#endif // ! COIN_SOVRMLCYLINDER_H
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f &center)=0
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:453
SoSFBool bottom
Definition SoVRMLCylinder.h:54
SoVRMLCylinder(void)
Definition Cylinder.cpp:156
SoSFBool top
Definition SoVRMLCylinder.h:53
SoSFBool side
Definition SoVRMLCylinder.h:52
SoSFFloat height
Definition SoVRMLCylinder.h:51
SoSFFloat radius
Definition SoVRMLCylinder.h:50
SoVRMLGeometry(void)
Definition Geometry.cpp:96
static void initClass(void)
Definition Geometry.cpp:88