1#ifndef COIN_SOTRANSFORM_H
2#define COIN_SOTRANSFORM_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFRotation.h>
38#include <Inventor/fields/SoSFVec3f.h>
39#include <Inventor/nodes/SoTransformation.h>
40#include <Inventor/SbMatrix.h>
41#include <Inventor/SbVec3f.h>
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:943
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:914
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1102
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFRotation class is a container for an SbRotation.
Definition SoSFRotation.h:40
The SoSFVec3f class is a container for an SbVec3f vector.
Definition SoSFVec3f.h:40