44 typedef SoMultiTextureImageElement inherited;
53 virtual void init(SoState * state);
54 virtual void push(SoState * state);
55 virtual void pop(SoState * state,
58 static void set(SoState *
const state,
SoNode *
const node,
63 static void restore(SoState * state,
const int unit);
72 GLUnitData() : glimage(NULL) {}
73 GLUnitData(
const GLUnitData & org) : glimage(org.glimage) {}
83 void updateGL(
const int unit);
84 SoGLMultiTextureImageElementP * pimpl;
88 static void set(SoState *
const state,
SoNode *
const node,
91 set(state, node, 0, image, model, blendColor);
96 return get(state, 0, model, blendcolor);
98 static int32_t getMaxGLTextureSize(
void);
SoGLMultiTextureImageElement(void)
Definition SoGLMultiTextureImageElement.cpp:107
virtual void push(SoState *state)
Definition SoMultiTextureImageElement.cpp:340
virtual void init(SoState *state)
Definition SoMultiTextureImageElement.cpp:103
static void initClass(void)
Definition SoMultiTextureImageElement.cpp:84
static void set(SoState *const state, SoNode *const node, const int unit, const SbVec2s &size, const int numComponents, const unsigned char *bytes, const Wrap wrapS, const Wrap wrapT, const Model model, const SbColor &blendColor)
FIXME: write doc.
Definition SoMultiTextureImageElement.cpp:123
virtual SbBool hasTransparency(const int unit=0) const
Definition SoMultiTextureImageElement.cpp:292
static const unsigned char * get(SoState *const state, const int unit, SbVec2s &size, int &numComponents, Wrap &wrapS, Wrap &wrapT, Model &model, SbColor &blendColor)
FIXME: write doc.
Definition SoMultiTextureImageElement.cpp:168