33#ifndef COIN_SOVRMLCYLINDER_H
34#define COIN_SOVRMLCYLINDER_H
36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/VRMLnodes/SoVRMLGeometry.h>
38#include <Inventor/fields/SoSFFloat.h>
39#include <Inventor/fields/SoSFBool.h>
The SbBox3f class is an abstraction for an axis aligned 3 dimensional box.
Definition SbBox3f.h:46
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoRayPickAction class does ray intersection with scene graphs.
Definition SoRayPickAction.h:50
The SoSFBool class is a container for an SbBool value.
Definition SoSFBool.h:39
The SoSFFloat class is a container for a floating point value.
Definition SoSFFloat.h:39
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoShape.cpp:1349
virtual void generatePrimitives(SoAction *action)=0
virtual void GLRender(SoGLRenderAction *action)
Definition SoShape.cpp:400
virtual void computeBBox(SoAction *action, SbBox3f &box, SbVec3f ¢er)=0
virtual void rayPick(SoRayPickAction *action)
Definition SoShape.cpp:453
SoSFBool bottom
Definition SoVRMLCylinder.h:54
SoVRMLCylinder(void)
Definition Cylinder.cpp:156
SoSFBool top
Definition SoVRMLCylinder.h:53
SoSFBool side
Definition SoVRMLCylinder.h:52
SoSFFloat height
Definition SoVRMLCylinder.h:51
SoSFFloat radius
Definition SoVRMLCylinder.h:50
SoVRMLGeometry(void)
Definition Geometry.cpp:96
static void initClass(void)
Definition Geometry.cpp:88