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SoGroup.h
1#ifndef COIN_SOGROUP_H
2#define COIN_SOGROUP_H
3
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34\**************************************************************************/
35
36#include <Inventor/nodes/SoSubNode.h>
37
38class SoGroupP;
39
40class COIN_DLL_API SoGroup : public SoNode {
41 typedef SoNode inherited;
42
43 SO_NODE_HEADER(SoGroup);
44
45public:
46 static void initClass(void);
47 SoGroup(void);
48
49 SoGroup(int nchildren);
50
51 virtual void addChild(SoNode * node);
52 virtual void insertChild(SoNode * child, int newchildindex);
53 virtual SoNode * getChild(int index) const;
54 virtual int findChild(const SoNode * node) const;
55 virtual int getNumChildren(void) const;
56 virtual void removeChild(int childindex);
57 virtual void removeChild(SoNode * child);
58 virtual void removeAllChildren(void);
59 virtual void replaceChild(int index, SoNode * newchild);
60 virtual void replaceChild(SoNode * oldchild, SoNode * newchild);
61
62 virtual void doAction(SoAction * action);
63 virtual void GLRender(SoGLRenderAction * action);
64 virtual void callback(SoCallbackAction * action);
65 virtual void getBoundingBox(SoGetBoundingBoxAction * action);
66 virtual void getMatrix(SoGetMatrixAction * action);
67 virtual void handleEvent(SoHandleEventAction * action);
68 virtual void pick(SoPickAction * action);
69 virtual void search(SoSearchAction * action);
70 virtual void write(SoWriteAction * action);
71 virtual void getPrimitiveCount(SoGetPrimitiveCountAction * action);
72 virtual void audioRender(SoAudioRenderAction * action);
73 virtual SoChildList * getChildren(void) const;
74 virtual void addWriteReference(SoOutput * out, SbBool isfromfield = FALSE);
75
76protected:
77 virtual ~SoGroup();
78
79 virtual SbBool readInstance(SoInput * in, unsigned short flags);
80 virtual SbBool readChildren(SoInput * in);
81
82 virtual void copyContents(const SoFieldContainer * from,
83 SbBool copyconnections);
84
85 virtual SoNotRec createNotRec(void);
86
87 void setOperation(const SoNotRec::OperationType opType = SoNotRec::UNSPECIFIED,
88 const SoNode * cc = NULL,
89 const SoNode * pc = NULL,
90 const int ci = -1);
91
93
94private:
95 friend class SoUnknownNode; // Let SoUnknownNode access readChildren().
96 SoGroupP * pimpl;
97
98 int changedIndex;
99 const SoNode * changedChild;
100 const SoNode * changedPrevChild;
101 SoNotRec::OperationType operationType;
102};
103
104#endif // !COIN_SOGROUP_H
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:42
virtual SoNotRec createNotRec(void)
Definition SoBase.cpp:1565
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoChildList class is a container for node children.
Definition SoChildList.h:42
SoFieldContainer(void)
Definition SoFieldContainer.cpp:133
virtual void addWriteReference(SoOutput *out, SbBool isfromfield=FALSE)
Definition SoFieldContainer.cpp:698
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
virtual void removeChild(int childindex)
Definition SoGroup.cpp:492
virtual void insertChild(SoNode *child, int newchildindex)
Definition SoGroup.cpp:470
virtual void removeAllChildren(void)
Definition SoGroup.cpp:830
SoChildList * children
Definition SoGroup.h:92
virtual void addChild(SoNode *node)
Definition SoGroup.cpp:453
SoGroup(void)
Definition SoGroup.cpp:251
virtual SbBool readChildren(SoInput *in)
Definition SoGroup.cpp:351
virtual int getNumChildren(void) const
Definition SoGroup.cpp:305
virtual void replaceChild(int index, SoNode *newchild)
Definition SoGroup.cpp:849
virtual int findChild(const SoNode *node) const
Definition SoGroup.cpp:517
virtual SoNode * getChild(int index) const
Definition SoGroup.cpp:291
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
The SoInput class is an abstraction of file import functionality.
Definition SoInput.h:61
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1366
SoNode(void)
Definition SoNode.cpp:417
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:943
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1132
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:914
virtual void audioRender(SoAudioRenderAction *action)
Definition SoNode.cpp:1356
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1102
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1542
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1483
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1221
virtual void write(SoWriteAction *action)
Definition SoNode.cpp:1290
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoNotRec class specifies records for notification lists.
Definition SoNotRec.h:42
OperationType
Definition SoNotRec.h:52
The SoOutput class is an abstraction of an output stream.
Definition SoOutput.h:51
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
The SoWriteAction class writes a scene graph to file.
Definition SoWriteAction.h:42