36#include <Inventor/nodes/SoSubNode.h>
37#include <Inventor/fields/SoSFString.h>
68 SbBool copyconnections);
82 static void nameFieldModified(
void * userdata,
SoSensor * sensor);
The SbString class is a string class with convenience functions for string operations.
Definition SbString.h:52
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:77
The SoAudioRenderAction class renders the aural parts of the scene graph.
Definition SoAudioRenderAction.h:42
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:80
The SoChildList class is a container for node children.
Definition SoChildList.h:42
SoFieldContainer(void)
Definition SoFieldContainer.cpp:133
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:38
static SbBool getSearchOK()
Definition SoFile.cpp:469
virtual SbBool readNamedFile(SoInput *in)
Definition SoFile.cpp:223
SoFile(void)
Definition SoFile.cpp:107
static void setSearchOK(SbBool dosearch)
Definition SoFile.cpp:460
SoSFString name
Definition SoFile.h:52
const SbString & getFullName(void) const
Definition SoFile.cpp:148
SoGroup * copyChildren(void) const
Definition SoFile.cpp:342
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:45
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:46
The SoGetPrimitiveCountAction class counts the primitives in a scene.
Definition SoGetPrimitiveCountAction.h:44
The SoGroup class is a node which managed other node instances.
Definition SoGroup.h:40
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:46
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1366
SoNode(void)
Definition SoNode.cpp:417
virtual void getPrimitiveCount(SoGetPrimitiveCountAction *action)
Definition SoNode.cpp:943
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1132
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:914
virtual void audioRender(SoAudioRenderAction *action)
Definition SoNode.cpp:1356
virtual void doAction(SoAction *action)
Definition SoNode.cpp:858
virtual void callback(SoCallbackAction *action)
Definition SoNode.cpp:1075
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1102
virtual SbBool readInstance(SoInput *in, unsigned short flags)
Definition SoNode.cpp:1542
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1483
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1158
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1221
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoNode.cpp:573
virtual void GLRender(SoGLRenderAction *action)
Definition SoNode.cpp:1003
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:43
The SoSFString class is a container for an SbString.
Definition SoSFString.h:40
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:44
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:43