37#include <Inventor/SbBasic.h>
45typedef float SbMat[4][4];
50 SbMatrix(
const float a11,
const float a12,
const float a13,
const float a14,
51 const float a21,
const float a22,
const float a23,
const float a24,
52 const float a31,
const float a32,
const float a33,
const float a34,
53 const float a41,
const float a42,
const float a43,
const float a44);
67 float det3(
int r1,
int r2,
int r3,
68 int c1,
int c2,
int c3)
const;
69 float det3(
void)
const;
70 float det4(
void)
const;
104 void print(FILE * fp)
const;
106 operator float*(void);
107 operator SbMat&(void);
109 float * operator [](
int i);
110 const float * operator [](
int i)
const;
112 SbMatrix & operator =(
const SbMat & m);
118 friend COIN_DLL_API
int operator ==(
const SbMatrix & m1,
const SbMatrix & m2);
119 friend COIN_DLL_API
int operator !=(
const SbMatrix & m1,
const SbMatrix & m2);
124 void operator /=(
const float v);
125 void operator *=(
const float v);
The SbDPMatrix class is a 4x4 dimensional representation of a double-precision matrix.
Definition SbDPMatrix.h:47
The SbLine class represents a line in 3D space.
Definition SbLine.h:41
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:47
const SbMat & getValue(void) const
Definition SbMatrix.cpp:284
SbBool equals(const SbMatrix &m, float tolerance) const
Definition SbMatrix.cpp:689
void LUBackSubstitution(int index[4], float b[4]) const
Definition SbMatrix.cpp:1272
SbMatrix transpose(void) const
Definition SbMatrix.cpp:1316
void multLineMatrix(const SbLine &src, SbLine &dst) const
Definition SbMatrix.cpp:1535
SbMatrix inverse(void) const
Definition SbMatrix.cpp:476
SbBool factor(SbMatrix &r, SbVec3f &s, SbMatrix &u, SbVec3f &t, SbMatrix &proj) const
Definition SbMatrix.cpp:1177
SbBool LUDecomposition(int index[4], float &d)
Definition SbMatrix.cpp:1210
void getTransform(SbVec3f &t, SbRotation &r, SbVec3f &s, SbRotation &so) const
Definition SbMatrix.cpp:1097
void print(FILE *fp) const
Definition SbMatrix.cpp:1548
void setValue(const SbMat &m)
Definition SbMatrix.cpp:295
void multDirMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition SbMatrix.cpp:1511
SbMatrix & multRight(const SbMatrix &m)
Definition SbMatrix.cpp:1340
void setTranslate(const SbVec3f &t)
Definition SbMatrix.cpp:890
SbMatrix & multLeft(const SbMatrix &m)
Definition SbMatrix.cpp:1380
void makeIdentity(void)
Definition SbMatrix.cpp:355
SbMatrix(void)
Definition SbMatrix.cpp:221
float det3(int r1, int r2, int r3, int c1, int c2, int c3) const
Definition SbMatrix.cpp:410
void setTransform(const SbVec3f &t, const SbRotation &r, const SbVec3f &s)
Definition SbMatrix.cpp:912
void setScale(const float s)
Definition SbMatrix.cpp:860
void multVecMatrix(const SbVec3f &src, SbVec3f &dst) const
Definition SbMatrix.cpp:1457
float det4(void) const
Definition SbMatrix.cpp:458
void setRotate(const SbRotation &q)
Definition SbMatrix.cpp:372
static SbMatrix identity(void)
Definition SbMatrix.cpp:848
void multMatrixVec(const SbVec3f &src, SbVec3f &dst) const
Definition SbMatrix.cpp:1419
The SbRotation class represents a rotation in 3D space.
Definition SbRotation.h:44
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
The SbVec4f class is a 4 dimensional vector with floating point coordinates.
Definition SbVec4f.h:49