1#ifndef COIN_SOGEOMETRYSHADER_H
2#define COIN_SOGEOMETRYSHADER_H
36#include <Inventor/nodes/SoShaderObject.h>
37#include <Inventor/fields/SoSFEnum.h>
38#include <Inventor/fields/SoSFInt32.h>
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:50
OutputType
Definition SoGeometryShader.h:57
@ POINTS_OUT
Definition SoGeometryShader.h:58
@ TRIANGLE_STRIP_OUT
Definition SoGeometryShader.h:60
@ LINE_STRIP_OUT
Definition SoGeometryShader.h:59
SoSFEnum outputType
Definition SoGeometryShader.h:64
SoGeometryShader(void)
Definition SoGeometryShader.cpp:161
InputType
Definition SoGeometryShader.h:51
@ LINES_IN
Definition SoGeometryShader.h:53
@ POINTS_IN
Definition SoGeometryShader.h:52
@ TRIANGLES_IN
Definition SoGeometryShader.h:54
static SbBool isSupported(SourceType sourceType)
Definition SoGeometryShader.cpp:256
SoSFEnum inputType
Definition SoGeometryShader.h:63
SoSFInt32 maxEmit
Definition SoGeometryShader.h:65
The SoSFEnum class is a container for an enum value.
Definition SoSFEnum.h:40
The SoSFInt32 class is a container for a 32-bit integer value.
Definition SoSFInt32.h:39
static void initClass(void)
Sets up initialization for data common to all instances of this class, like submitting necessary info...
Definition SoShaderObject.cpp:239
virtual void GLRender(SoGLRenderAction *action)
Definition SoShaderObject.cpp:280
SoSFEnum sourceType
Definition SoShaderObject.h:63
SoShaderObject(void)
Definition SoShaderObject.cpp:248
SourceType
Definition SoShaderObject.h:55