1#ifndef COIN_SOLIGHTATTENUATIONELEMENT_H
2#define COIN_SOLIGHTATTENUATIONELEMENT_H
36#include <Inventor/elements/SoReplacedElement.h>
37#include <Inventor/SbVec3f.h>
39class COIN_DLL_API SoLightAttenuationElement :
public SoReplacedElement {
40 typedef SoReplacedElement inherited;
42 SO_ELEMENT_HEADER(SoLightAttenuationElement);
46 virtual ~SoLightAttenuationElement();
49 virtual void init(SoState * state);
51 static void set(SoState *
const state,
SoNode *
const node,
53 static const SbVec3f &
get(SoState *
const state);
59 virtual void print(FILE * file)
const;
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:51
SoElement(void)
Definition SoElement.cpp:534
SbVec3f lightAttenuation
Definition SoLightAttenuationElement.h:62
static const SbVec3f & getDefault()
FIXME: write doc.
Definition SoLightAttenuationElement.cpp:168
static void set(SoState *const state, SoNode *const node, const SbVec3f &lightAttenuation)
FIXME: write doc.
Definition SoLightAttenuationElement.cpp:96
static const SbVec3f & get(SoState *const state)
FIXME: write doc.
Definition SoLightAttenuationElement.cpp:113
The SoNode class is the base class for nodes used in scene graphs.
Definition SoNode.h:56
virtual SoElement * copyMatchInfo() const
Definition SoReplacedElement.cpp:109
static void initClass(void)
Definition SoReplacedElement.cpp:77
virtual SbBool matches(const SoElement *element) const
Definition SoReplacedElement.cpp:99
virtual void init(SoState *state)
Definition SoReplacedElement.cpp:91
virtual void print(FILE *file) const
Definition SoReplacedElement.cpp:120